Dans "Black Myth : Wukong", il existe près d'une centaine de types de boss et de rois démons, communément appelés monstres d'élite et BOSS. Ces ennemis ont des mécanismes différents et ne partagent pas les mêmes skins, ce qui oblige les joueurs à s'adapter à chacun d'entre eux. Vous trouverez ci-dessous un guide stratégique complet des BOSS pour "Black Myth : Wukong", dans l'espoir d'aider tous les joueurs. PS : Le Spectre est une version élite des monstres mineurs et n'appartient pas à la catégorie des BOSS ; il est listé sous les démons mineurs dans le "Travelogue". Par conséquent, ce type de monstre n'est pas inclus dans ce tutoriel. Pour des stratégies spécifiques, vous pouvez vous référer au guide d'initiation au Spectre de "Black Myth : Wukong".
Lieu du carnet de voyage
Located below the entry for the Demon King in the second chapter of the travelogue, “Little Li Dragon.”
Lieu spécifique
Defeat the Yellow Robe Official and head to the hidden country of Sihari. The Mantis is the final BOSS of this hidden map. You can check the side quest process of the Yellow Robe Official in “this guide.”
Récompense pour l'assassinat
Dingfeng Pearl, Tongtian Horn 1.
Recommandation du BD
Concentrez-vous principalement sur la technique de fixation du corps, puis indiquez simplement les trois formations de bâton, et le reste peut être fait selon vos propres préférences.
Analyse des techniques et des contre-mesures
The cockroach is located below the little dragon in the travelogue of the demon king’s directory.
Starting from the Land Temple at Zhen Shiping, keep walking straight ahead. After crossing the fence, you will see a drunken pig. Defeating the Stone Man will unlock a shop where you can purchase a Sobering Stone. Then, carry the Sobering Stone and talk to it.
At the entrance of the Hidden Tiger Temple, go up the stairs and walk to the right front to encounter the pig again. Talk to it and give it a commonly found malicious lotus root, then teleport to the place where you first met to start the battle with the Yellow Robe Official. Defeat him to enter the Kingdom of Yinsihari, and continue forward to trigger the battle with the cockroach.
The sandworm will initially burrow into the sand and then rush out to slam into the player. When it’s about to slam down, you can roll to avoid it; the roll duration is quite long, making it not very difficult to dodge.
After the beetle emerges, attack its two front claws; this is the only place where you can deal damage. Be mindful of the claw attacks. It is recommended to turn off the lock-on feature, as it can cause many of the player’s attacks to miss, and the claws have a large target area, making lock-on less important at this time. The beetle’s other attack wind-ups are quite obvious, so dodging is not very difficult.
The only threatening skill of the sand bug is its ability to burrow into the sand and continuously attack us in fragments; we can only observe the ground, and when we see special effects appearing on the surface, we should stay away from the effect area and pay attention to the reactions.
Once we have consumed half a tube of blood from the mosquito, the plot will be triggered. We will climb onto it and interact with the Buddha head to take the treasure while the mosquito is stunned. At this point, the Yellow Wind Great Sage will also join the battle, and the difficulty of the subsequent fight will decrease significantly. We just need to defeat the mosquito together with the Yellow Wind Great Sage.