Em "Black Myth: Wukong", há quase cem tipos de chefes e reis demônios, comumente chamados de monstros de elite e BOSSES. Esses inimigos têm mecânicas diferentes e não compartilham skins, exigindo que os jogadores se adaptem a cada inimigo. A seguir, apresentamos um guia completo de estratégia de BOSS para "Black Myth: Wukong", na esperança de ajudar todos os jogadores. PS: O Specter é uma versão de elite de monstros menores e não pertence à categoria BOSS; ele está listado em demônios menores no "Travelogue". Portanto, esse tipo não está incluído neste tutorial. Para obter estratégias específicas, consulte o guia para iniciantes do Specter do "Black Myth: Wukong".
Localização do diário de viagem
Located below the entry for the Demon King in the second chapter of the travelogue, “Little Li Dragon.”
Local específico
Defeat the Yellow Robe Official and head to the hidden country of Sihari. The Mantis is the final BOSS of this hidden map. You can check the side quest process of the Yellow Robe Official in “this guide.”
Recompensa por morte
Dingfeng Pearl, Tongtian Horn 1.
Recomendação da BD
Concentre-se principalmente na técnica de fixação do corpo e, em seguida, aponte as três formações de bastão, e o restante pode ser feito de acordo com suas próprias preferências.
Análise de técnicas e contramedidas
The cockroach is located below the little dragon in the travelogue of the demon king’s directory.
Starting from the Land Temple at Zhen Shiping, keep walking straight ahead. After crossing the fence, you will see a drunken pig. Defeating the Stone Man will unlock a shop where you can purchase a Sobering Stone. Then, carry the Sobering Stone and talk to it.
At the entrance of the Hidden Tiger Temple, go up the stairs and walk to the right front to encounter the pig again. Talk to it and give it a commonly found malicious lotus root, then teleport to the place where you first met to start the battle with the Yellow Robe Official. Defeat him to enter the Kingdom of Yinsihari, and continue forward to trigger the battle with the cockroach.
The sandworm will initially burrow into the sand and then rush out to slam into the player. When it’s about to slam down, you can roll to avoid it; the roll duration is quite long, making it not very difficult to dodge.
After the beetle emerges, attack its two front claws; this is the only place where you can deal damage. Be mindful of the claw attacks. It is recommended to turn off the lock-on feature, as it can cause many of the player’s attacks to miss, and the claws have a large target area, making lock-on less important at this time. The beetle’s other attack wind-ups are quite obvious, so dodging is not very difficult.
The only threatening skill of the sand bug is its ability to burrow into the sand and continuously attack us in fragments; we can only observe the ground, and when we see special effects appearing on the surface, we should stay away from the effect area and pay attention to the reactions.
Once we have consumed half a tube of blood from the mosquito, the plot will be triggered. We will climb onto it and interact with the Buddha head to take the treasure while the mosquito is stunned. At this point, the Yellow Wind Great Sage will also join the battle, and the difficulty of the subsequent fight will decrease significantly. We just need to defeat the mosquito together with the Yellow Wind Great Sage.